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Had a debate with my buddy Mark about board game house rules and it hit different
So I was at my local game store in Denver last Saturday and Mark, this guy I play with every week, just laid into me about how we always play with house rules. He said we're basically not even playing the same game anymore. I always thought house rules made things more fun, like adding a wild card in Ticket to Ride or letting people trade resources in Catan during any turn. But he argued it breaks the balance the designers spent months testing. Now I'm stuck thinking about it. Which side do you lean on, do house rules ruin the game or just make it your own? Has anyone else had a friend call them out like that?
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miam111mo ago
Man, I had a friend who swore by letting everyone draw two cards in Uno instead of one, and it turned every game into this chaotic mess where nobody could keep track of who had what. He got so defensive when I asked if we could play normal rules, took it way too personal.
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ryang771mo ago
Dude I once brought this house rule to a Catan game where you could buy a development card for just one resource if you said "pretty please" first. It completely backfired when my buddy Tim started hoarding sheep and politely begging every turn, took like 10 minutes per round. The worst part is I got so defensive about it I accidentally snapped my own longest road in half trying to prove it wasn't broken. Now I keep a strict "no begging" rule alongside the normal ones, lol. Mark might have a point about balance, but sometimes the chaos is what makes the memory stick.
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